121 lines
		
	
	
	
		
			3.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			121 lines
		
	
	
	
		
			3.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
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								---
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								tags:
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								  - Programming_Languages
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								  - javascript
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								  - react
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								  - react-hooks
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								---
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								# `useReducer`
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								The `useReducer` hook is best used in scenarios where you are manipulating state in a way that is too complex for the trivial [useState](useState.md) use case. `useState` is best employed when you are updating a single value or toggling a boolean. If you are updating the state of an object or more complex data structure, it is often more efficient to employ `useReducer`.
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								This makes the code more manageable and also helps with separating state management from rendering.
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								## Syntax
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								```jsx
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								const [state, dispatch] = useReducer(reducer, initialState);
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								```
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								- `initialState`
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								  - The starting state, typically an object
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								- `reducer`
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								  - A pure function that accepts two parameters:
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								    - The current state
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								    - An action object
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								  - The reducer function must update the current state (immutably) and return the new state
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								  - We can think of the reducer as working in the same manner as `state`/`setState` in the `useState` hook. The functional role is the same, it is just that the reducer offers more than one type of update.
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								### Example reducer
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								```js
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								function reducer(state, action) {
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								  let newState;
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								  switch (action.type) {
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								    case 'increase':
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								      newState = {counter: state.counter + 1};
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								      break;
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								    case 'descrease':
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								      newState = {counter: state.counter - 1};
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								      break;
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								    default:
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								      throw new Error();
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								  }
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								  return newState;
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								}
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								```
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								In this example we are updating an object with the following shape:
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								```js
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								{
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								    counter: 0,
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								}
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								```
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								This would be the `initialState` that we pass to the `useReducer` hook along with a reference to `reducer` above.
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								To update the state we would invoke the `dispatch` function which applies one of the actions defined in the reducer. For example the following dispatch increments the counter by one:
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								```js
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								dispatch({type: 'increase'});
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								```
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								To view the updated value:
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								```js
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								console.log(state.counter);
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								```
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								### Refining the syntax
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								Because React doesn't mutate state, the reducer doesn't directly modify the current state in the `state` variable, it creates a new instance of the state object on each update.
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								In the reducer example above this is achieved by declaring a variable `newState` that is updated by each `action` type and then returned. There is a more elegant way of doing this using spread syntax:
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								```js
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								function reducer(state, action) {
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								  switch (action.type) {
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								    case 'increase':
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								      return {...state, counter: state.counter + 1};
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								      break;
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								    case 'decrease':
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								      return {...state, counter: state.counter - 1};
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								      break;
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								    default:
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								      throw new Error();
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								  }
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								  return newState;
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								}
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								```
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								### Including payloads
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								In the examples so far, we have updated the the state directly via the action type however it is also possible to pass data along with the `action.type` as `action.payload`.
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								For example:
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								```js
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								dispatch(
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								  {
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								    type: 'increase_by_payload'
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								    payload: 3,
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								  });
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								```
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								Then we would update our reducer to handle this case:
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								```js
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								function reducer(state, action) {
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								  switch (action.type) {
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								    ...
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								    case 'increase_by_payload':
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								    return {...state, counter: state.counter + action.payload}
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								    default:
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								      throw new Error();
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								  }
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								  return newState;
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								}
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								```
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