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								---
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								categories:
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								  - DSA
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								tags:
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								  - OOP
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								---
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								# Factory pattern
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								The factory pattern pertains to how objects are created in the course of the
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								code. It is class based.
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								In this pattern we create a class interface that delegates the responsibility of
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								object instantiation to its subclasses.
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								You have a high level class that sits on top of two or more lower level classes
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								that are semantically related but different in function. Depending on the input
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								the higher level class receives upon instantiation, it will generate one of the
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								lower level classes.
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								### Advantages
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								- allows for dynamic creation
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								  - we may not know what objects are required until runtime: the factory allows
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								    us to cover several eventualities
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								- decoupling
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								  - in cases where the lower level classes combine to create something greater
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								    than their individual parts (see the Alligator example below), they do not
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								    have to know about each other.
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								- maintenance
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								  - allows us to add/remove new object classes easily without changing a lot of
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								    code.
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								## Examples
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								We have two types of notification: email and push. The creation of these two is
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								handled by a factory class called `NotificationFactory` :
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								```jsx
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								class PushNotification {
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								  constructor(sendTo, message) {
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								    this.sendTo = sendTo;
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								    this.message = message;
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								  }
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								}
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								class EmailNotification {
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								  constructor(sendTo, cc, emailContent) {
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								    this.sendTo = sendTo;
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								    this.cc = cc;
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								    this.emailContent = emailContent;
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								  }
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								}
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								```
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								```jsx
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								class NotificationFactory {
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								  createNotification(type, props) {
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								    switch (type) {
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								      case "email":
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								        return new EmailNotification(
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								          props.sendTo,
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								          props.cc,
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								          props.emailContent
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								        );
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								      case "push":
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								        return new PushNotification(props.sendTo, props.message);
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								    }
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								  }
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								}
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								```
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								We first instantiate an instance of the factory and then pass into it the
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								parameters for either of the two lower level classes.
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								```jsx
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								const factory = new NotificationFactory();
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								// create email notification
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								const emailNotification = factory.createNotification("email", {
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								  sendTo: "receiver@domain.com",
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								  cc: "test@domain.com",
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								  emailContent: "This is the email content to be delivered.!",
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								});
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								// create push notification
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								const pushNotification = factory.createNotification("push", {
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								  sendTo: "receiver-device-id",
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								  message: "The push notification message",
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								});
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								```
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								This example doesn't use a constructor on the factory class, but we could easily
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								do so. This would remove the need to call a method on the factory class when we
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								want to instantiate one of the subclasses. Here is another example that does
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								this with an alligator factory:
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								```jsx
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								class ReptilePartFactory {
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								  constructor(type, props) {
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								    if (type === "tail") return new TailFactory(props);
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								    if (type === "torso") return new TorsoFactory(props);
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								    if (type === "head") return new HeadFactory(props);
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								  }
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								}
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								let alligator = {};
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								let alligatorProps = {
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								  tailLength: 2.5,
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								  color: "green",
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								  snoutLenth: 1,
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								};
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								//gets a tail from the tail factory
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								alligator.tail = new ReptilePartFactory("tail", alligatorProps);
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								//gets a torso from the torso factory
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								alligator.torso = new ReptilePartFactory("torso", alligatorProps);
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								//gets a head from the head factory
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								alligator.head = new ReptilePartFactory("head", alligatorProps);
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								```
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